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- on checkDedell
- global stageMe
- set stageMe to the stageBottom - the stageTop
- puppetSprite(45, 1)
- puppetSprite(46, 1)
- set the locV of sprite 45 to stageMe - 320
- set the locV of sprite 46 to stageMe - 220
- puppetSprite(45, 0)
- puppetSprite(46, 0)
- updateStage()
- pause()
- end
-
- on checkSky
- global stageMe
- set stageMe to the stageBottom - the stageTop
- puppetSprite(41, 1)
- puppetSprite(42, 1)
- set the locV of sprite 41 to stageMe - 300
- set the locV of sprite 42 to stageMe - 200
- puppetSprite(41, 0)
- puppetSprite(42, 0)
- updateStage()
- pause()
- end
-
- on checkPNI
- global stageMe
- set stageMe to the stageBottom - the stageTop
- puppetSprite(43, 1)
- puppetSprite(44, 1)
- set the locV of sprite 43 to stageMe - 300
- set the locV of sprite 44 to stageMe - 200
- puppetSprite(43, 0)
- puppetSprite(44, 0)
- updateStage()
- pause()
- end
-
- on checkPlanet
- global stageMe
- set stageMe to the stageBottom - the stageTop
- puppetSprite(41, 1)
- puppetSprite(42, 1)
- set the locV of sprite 41 to stageMe - 300
- set the locV of sprite 42 to stageMe - 200
- puppetSprite(41, 0)
- puppetSprite(42, 0)
- updateStage()
- pause()
- end
-
- on checkWig
- global stageMe
- set stageMe to the stageBottom - the stageTop
- puppetSprite(47, 1)
- puppetSprite(48, 1)
- set the locV of sprite 47 to stageMe - 320
- set the locV of sprite 48 to stageMe - 220
- puppetSprite(47, 0)
- puppetSprite(48, 0)
- updateStage()
- pause()
- end
-
- on checkRen
- global stageMe
- set stageMe to the stageBottom - the stageTop
- puppetSprite(47, 1)
- puppetSprite(48, 1)
- set the locV of sprite 47 to stageMe - 320
- set the locV of sprite 48 to stageMe - 220
- puppetSprite(47, 0)
- puppetSprite(48, 0)
- updateStage()
- pause()
- end
-
- on checkBartel
- global stageMe
- set stageMe to the stageBottom - the stageTop
- puppetSprite(47, 1)
- puppetSprite(48, 1)
- set the locV of sprite 47 to stageMe - 320
- set the locV of sprite 48 to stageMe - 220
- puppetSprite(47, 0)
- puppetSprite(48, 0)
- updateStage()
- pause()
- end
-
- on checkImage
- global stageMe
- set stageMe to the stageBottom - the stageTop
- puppetSprite(47, 1)
- puppetSprite(48, 1)
- set the locV of sprite 47 to stageMe - 320
- set the locV of sprite 48 to stageMe - 220
- puppetSprite(47, 0)
- puppetSprite(48, 0)
- updateStage()
- pause()
- end
-
- on checkMed
- global stageMe
- set stageMe to the stageBottom - the stageTop
- puppetSprite(37, 1)
- puppetSprite(38, 1)
- set the locV of sprite 37 to stageMe - 320
- set the locV of sprite 38 to stageMe - 220
- puppetSprite(37, 0)
- puppetSprite(38, 0)
- updateStage()
- pause()
- end
-
- on checkMeta
- global stageMe
- set stageMe to the stageBottom - the stageTop
- puppetSprite(39, 1)
- puppetSprite(40, 1)
- set the locV of sprite 39 to stageMe - 320
- set the locV of sprite 40 to stageMe - 220
- puppetSprite(39, 0)
- puppetSprite(40, 0)
- updateStage()
- pause()
- end
-
- on checkRed
- global stageMe
- set stageMe to the stageBottom - the stageTop
- puppetSprite(45, 1)
- puppetSprite(46, 1)
- set the locV of sprite 45 to stageMe - 320
- set the locV of sprite 46 to stageMe - 220
- puppetSprite(45, 0)
- puppetSprite(46, 0)
- updateStage()
- pause()
- end
-
- on checkTP
- global stageMe
- set stageMe to the stageBottom - the stageTop
- puppetSprite(45, 1)
- puppetSprite(46, 1)
- set the locV of sprite 45 to stageMe - 320
- set the locV of sprite 46 to stageMe - 220
- puppetSprite(45, 0)
- puppetSprite(46, 0)
- updateStage()
- pause()
- end
-
- on checkUpton
- global upTon, stageMe
- set stageMe to the stageBottom - the stageTop
- if upTon = 0 then
- puppetSprite(43, 1)
- puppetSprite(44, 1)
- set the locV of sprite 43 to stageMe - 300
- set the locV of sprite 44 to stageMe - 200
- puppetSprite(43, 0)
- puppetSprite(44, 0)
- updateStage()
- set upTon to 1
- pause()
- else
- if upTon <> 0 then
- yesUpton()
- end if
- end if
- end
-
- on yesUpton
- global upTon, TheSound
- if upTon = 1 then
- set upTon to 2
- puppetSound(0)
- puppetSound("r8")
- updateStage()
- startTimer()
- repeat while the timer < (2 * 60)
- end repeat
- puppetSound(0)
- open("virtual portfolio:demos:tom upton:tom's portraits")
- else
- if upTon = 2 then
- set upTon to 0
- puppetSound(0)
- puppetSound("r3")
- updateStage()
- startTimer()
- repeat while the timer < (2 * 60)
- end repeat
- puppetSound(0)
- open("virtual portfolio:demos:tom upton:tom's still life")
- end if
- end if
- end
-